//	This file is part of the continued Journey MMORPG client
//	Copyright (C) 2015-2019  Daniel Allendorf, Ryan Payton
//
//	This program is free software: you can redistribute it and/or modify
//	it under the terms of the GNU Affero General Public License as published by
//	the Free Software Foundation, either version 3 of the License, or
//	(at your option) any later version.
//
//	This program is distributed in the hope that it will be useful,
//	but WITHOUT ANY WARRANTY; without even the implied warranty of
//	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//	GNU Affero General Public License for more details.
//
//	You should have received a copy of the GNU Affero General Public License
//	along with this program.  If not, see <https://www.gnu.org/licenses/>.
#pragma once

#include <cstdint>
#include <map>

namespace ms {
// Class that represents the monster card collection of an individual character
class MonsterBook {
public:
    MonsterBook();

    void set_cover(int32_t);

    void add_card(int16_t, int8_t);

private:
    int32_t cover_;
    std::map<int16_t, int8_t> cards_;
};
}  // namespace ms
